LED Displays 101 (About
LED Displays)
Unlike
traditional media such as newspaper and magazines, LED displays quickly
capture attention with a combination of light, color, motion and
graphics that get noticed. They also offer infinite options for
creating a brand that gets remembered and, in turn, gets results. For
most advertisers, the most important market is the local one. Think of
LED displays as local advertising and sales partners that are “on”
24/7, working night and day to attract attention, deliver marketing
messages and drive sales. LED displays also cost 40 to 60 percent less
per thousand viewers than most other forms of advertising. In fact,
businesses can communicate with thousands of people each day for just a
few dollars. When purchasing an LED display, it is important to
understand a few basic principles that will help you select the right
product for your application. The following paragraphs below will
present a brief overview of some of these basic principles.
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this article as a PDF (Suitable for printing).
Pitch
(Resolution)
Resolution,
or the total number of pixels in a display, is a very important factor
that affects the performance of the sign. More resolution means more
LED diodes and more circuits, which usually means better picture
quaility. Pitch is the distance (usually in millimeters) between
pixels. Pitch is always measured from the center of one pixel to the
center of an adjacent pixel. The smaller the pitch number, the higher
the resolution quality. Larger the pitch numbers indicate a lower
resolution. A pixel can be one single diode, or a pixel can be a
cluster of many diodes running off the same circuit.
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16mm
(Best)
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36mm
(Better)
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89mm
(Good)
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Viewing
Distance and Speed
The distance
between your sign and its viewers is the number one factor in
determining the type of LED display you will need. Longer distances
require less resolution and shorter distances require higher
resolutions. In addition, if you are traveling at 55 MPH on a freeway,
and the sign is 600 feet away at a truck stop, the text letters must be
at least 20 inches tall to be legible. Likewise, if you are standing 60
feet away from a street level sign, the letters need only be two inches
tall to be legible. The rule of thumb is that you need 1 inch
for every 30 feet of viewing distance.

Character
Height
In
addition to the discussion of viewing distances, it is important to
know that at least seven rows of diodes are required to make one text
character. For multiple lines of text, it requires an eighth line as a
separator. This means that for each line of text there eeds to be eight
rows of pixels, and that those eight rows together measure the required
character height. In other words, if you need three lines of ten inch
text characters, you need to have 24 rows of 36 mm pitch pixels to get
the proper character height. Of course, you can always use a higher
resolution display and combine lines to make bigger text letters.

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Viewing
Distance (ft.)
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Recommended
Min. Text Height (in.)
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Recommended
Min. Pitch (mm.)
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Viewing
Time @ 30mph (sec.)
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Viewing
Time @ 55mph (sec.)
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25
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0.5
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12
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1
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0.5
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50
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1
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16
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1
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0.5
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75
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1.5
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20
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2
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1.0
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100
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2
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20
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2.5
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1.5
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150
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3
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23
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3.5
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2.0
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200
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4
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25
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4.4
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2.5
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250
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5
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28
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6
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3.0
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300
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6
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28
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7
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4.0
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350
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7
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30
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8
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4.5
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400
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8
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34
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9
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5.0
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450
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9
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36
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10
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5.5
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500
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10
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45
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11.5
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6.5
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550
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11
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63
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12.5
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7.0
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600
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12
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63
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13.5
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7.5
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700
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14
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63
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16
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9.0
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800
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16
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89
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18
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10.0
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900
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18
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89
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21
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11.5
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1,000
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20
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89
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23
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12.5
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1,200
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24
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89
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28
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15.0
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*
Please note that all data is approximate.
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LED
Density
LED
diode density and pixel pitch are the two most critical factors to
determine the quality of resolution and display brightness. LED density
of a display is the total number of LED diodes in one square meter. It
is calculated by multiplying the number of pixels per square meter by
the number of LED diodes per pixel. Our LED display systems have always
featured more LEDs per pixel than major competitiors around the world.
In other words, our signs have very high LED density. High density
displays offer significantly higher brightness and longer display
lifespan since you do not have to drive the LEDs on your display hard
in order to achieve good brightness level.
Brightness
The Brightness
of an LED display is generally expressed by a numerical value in NITs.
A NIT is defined as unit of illuminative brighness described as candela
output per square meter (cd/M2). The higher the number of NITs, the
brighter the display. In general, 1,500 NITs, provides readable text in
outdoor daylight, while grayscale and outdoor video require up to 5,000
NITs for acceptable color depth.
Our displays are
built with a high-density of super-bright, highquality
LED diodes, so our displays typically exceed this standard by a long
shot. Contrast ratio is another important factor in overall brightness,
and refers to the difference between levels of
blacks compared to the levels of whites in the display. Things like
reflective surfaces, glare from the sun, and dimming all affect
contrast ratio. To optimize the contrast ratio and overall brightness,
our signs features a unique louver system to shade each individual
diode from the glare of the sun. The louvers were computer modeled to
optimize the view from onlookers below while blocking the maxium amount
of sun from all sides. No other system on the market offers this
unique, individual diode shading. Together with the high-density array,
the Optec sign is truly the brightest product on the market today.
Viewing
Angles
Diodes can put
out a single, narrow beam of light like a flashlight, or they can
output a wide array across a room like a light bulb. Diodes output
about the same amount of light no matter what type they are—but the
“high-beam” diodes with a narrow angle focus more light into one small
spot, whereas the “wide angle” diodes spread their light across the
horizon. So, if you were to stand in front of a sign made from
“high-beam” diodes with narrow viewing angles, you would see an
extremely bright sign if you stood directly in front of it, but the
minute you walked away from the small spot light of its focus, you
would see nothing but black. On the other hand, if you were to build a
sign with lots of “wide angle” diodes, you could
move around and to the side of the sign, and still see a great image.
Optec displays
use wide viewing angle diodes, with super wide
viewing angles up to 140 degrees. Together with the high-density of
diodes, the Optec displays are both bright and have wide viewing angles
at the same time.
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Hybrid
Pixel
Before
looking at our product specifications, it is important to understand
some of the key technology Optec is offering today. The next few pages
will briefly cover some of Optec’s signature hardware and software
technology.
With Optec’s
unique hybrid pixel technology, each pixel is hot swappable, reducing
time and cost to service a display. Hybrid technology also provides a
flexible platform to create custom shape LED
displays such as curved face displays. With each pixel sticking out
instead of attached to the surface, Hybrid pixels have the widest
viewing angle and best heat ventilation in the world.
Instead of 1
louver per pixel, each LED lamp on a Hybrid pixel has its own lamp
louver which provides highly focused LED light output for superior
color contrast, brightness and maximum horizontal viewing angle.
Inside each
pixel, there is an individual circuit controlling each LED lamp.
Together with Optec’s advanced controller system, we can control
brightness/color shadings down to each LED lamp level vs. competitors’
individual pixel shading. The result is better color mix, contrast,
higher virtual resolution and longer LED life since we can turn off
individual LED lamps when not needed.
Optec uses only
the best quality LEDs to manufacture its displays. In fact, Optec is
one of the biggest customers of Nichia, who is one of the leading LED
manufacturers in the world. Optec also provides more LED diodes per
pixel than other competitors. Together with the Hybrid Technology,
Optec LED displays simply provide the best brightness, viewing angle,
and color in the industry.

Communications Options
Monochrome / RG Series
Options
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RS-232
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RS-485
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RF-Modem
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Dial-Up
Modem
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Fiber
Optic
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Ethernet
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Standard
hardwired
communication
to low-bandwidth
displays. Controls only a single display.
Recommended maximum distance of 50 ft between the display and PC.
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Hard-wired
communication
to low
bandwidth displays or display networks. Maximum
4,000 ft of cable can be used to control up to 32 displays.
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Wireless
radio
frequency communication
to low bandwidth displays.
Requires clear line of sight
between wireless devices.
Maximum transmission
distance tested by Optec is 1000 ft.
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Remote
communication
to low bandwidth
displays. Sends data to sign
over standard telephone
lines utilizing telephone
modems.
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Hard-wired
multimode
or single-mode fiber
optic cable for communications
over great distance
or in areas where high EMF
interference is encountered.
Maximum distance is 1,000 ft.
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Ethernet
communication
to
displays on a LAN or WAN
network. An IP addressable
Ethernet serial server is
required to convert Ethernet
signal to RS-232 signal. m
distance from the LAN is
300 ft.
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Full Color / Greyscale
Series Options
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Ethernet
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Fiber
Optic
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Wireless
Ethernet
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Broadband
Internet
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Ethernet
communication
to displays on a
LAN or WAN network less than 300 ft away.
Additional Ethernet serial server is not required.
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Hard-wired
multimode
or single-mode fiber
optic cable for communications
over 300 feet or in areas where high EMF interference is encountered.
Maximum
distance is 1,000 ft.
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Ethernet
communications
to displays on a LAN or WAN network.
Instead of using cables, it sends Ethernet Data over Wireless Bridge
devices. Requires clear line of sight.
Maximum tested distance by Optec is 1,000 ft.
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DSL/Cable
internet connection used for remote communications
to mid to high bandwidth displays. Static or dynamic IP Addressable.
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Software
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Media
Editor 3
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WinEDT
/ WinEDL
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Media
Editor is Optec’s content creation software for Full color and
Grayscale Series. The latest version ME3 was designed with a new
interface and a new host of features to provide the highest quality
display content software available to date. The graphical user
interface makes creating dynamic movie files simple with features such
as timeline effects, pop-up menus, and frame templates. ME3 is both
powerful and simplistic, requiring a short learning curve to transition
from basic movies to utilizing advanced concepts.
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WindEDT/WindEDL
is the software package for creating animated text messages and
scheduling for all Optec’s Monochrome Series. This software package is
simple to use, yet offers a robust feature set of user controls. Create
text messages, import graphic files, create animated graphics, and
transmit animated schedules to the display with WinEDT/WinEDL.
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Program
Specifications
Operating
Systems
Windows 98/Windows 98 SE/ME/XP/2000
Fonts
Supports all Fonts Types
Content Creation
Real Time Editing
Simple Timeline Effects Management
Import Graphic Animations and Movies
Import Pictures
Create Gradients, Fill Effects, and Patterns
Key Text over Animations and Background Effects
Display Modes
65 Transition Effects
10 Basic Object Sprite Effects to Form Various Combinations
Comprehensive Speed & Dwell Time Controls
Time and
Temperature
12- or 24-Hour Clock Format
Data and Days of the Week
Celcius or Fahrenheit Modes
Message Frames
Global or Editable Message Frames
Cut, Copy, and Paste Functions
Rearrange Message Frames
Import .txt files
Drop in Functions
Scheduling
Comprehensive Scheduling of
Animations and Animation Sequences
Logging of Valid Played Files
for Accounting Control
Updates
Auto Updates via internet access
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Program Specifications
Operating
Systems
Windows 98/Windows 98 SE/ME/XP/2000
Fonts
Draft, Draft 4x7, Letter, Bold and Auto
Display Modes
22 “Message In” Transitions
15 “Message Out” Transitions
Dwell Time Controls
Time and Temperature
12- or 24-Hour Clock Format
Data and Days of the Week
Celcius or Fahrenheit Modes
Message
Frames
Editable Message Frames
Cut, Copy, and Paste Functions
Rearrange Message Frames
Import .txt files
Scheduling
10 Different Schedules
19 Time Periods Per Schedule
5 Messages Per Time Period
Graphic
Animation
Full Graphic Animation Capabilities
Text in Graphic Mode
Foreign Language Font Support in Graphic Mode
Import Graphic Image Files: .gif, .bmp
Auto Animation Maker for Easy Creation of Smoothly Animated Images
Preview
Individual Frame Preview
Overall Message Preview
Animation Preview
Communication
Protocols
Two-Way Communication Protocol
Optional One-Way ASCII communication protocol
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Application
Gallery
Click on the
display models below to view detailed specifications and photos.
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